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Post-paper

Claus Eggers Sørensen delineates the emerging tropes of screen-based design, and how they differ from print design.

 

A grand transition is taking place in publishing. The electronic distribution to – and the media consumption on – tablets, smartphones, e-readers, and desktop computers are replacing traditional printed matters. This fledgling screen-based publishing could be characterised as post-paper publishing. The capabilities and limitations of screen-based publishing give rise to new functionalities, but also necessitate the invention and adoption of new conventions suited for screens rather than paper.

In this presentation I will delineate the emerging tropes of screen-based design, and how they differ from print design. I will show why screens require a fundamentally different approach to designing, and which aesthetic ideals remain relevant post-paper.
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